Software Developer by profession. Indie Game Developer by obsession.
Welcome to my code lab! I'm an Indonesia-based developer who enjoys taking complex systems and stripping them down to their most efficient, pragmatic forms. I don't believe in over-engineering—I believe in shipping code that works, scales, and runs at a buttery smooth 60 FPS.
After 3+ years of wrestling with backend architectures, CI/CD pipelines, and monolithic servers, I am currently channeling my engineering obsession into Independent Game Development.
- Game Development: Crafting interactive mechanics and optimizing real-time rendering logic (Unity, C#).
- Backend Engineering: Architecting scalable APIs and hunting down memory leaks before they hit production.
C# TypeScript Go Unity Deno Tailwind
This GitHub profile only shows a fraction of my work. If you want to read my technical articles, dive into my featured projects, or see how I chased down a 100MB production bug, come visit my digital garden:
👉 Explore my full portfolio at kochan.dev



